Tuesday, 21 February 2012

yusei fudo, jack atlas, here you come

sum up the technique for those summoning skills:

MONSTER:
cyber dragon                         x2
dragon ice                             x2
oracle of the sun                    x2
the tricky                               x3
vice dragon                           x2
blackwing-gale of hurricane    x1
counselor lily                           x1
creation reasonator                x1
dark reasonator                     x2
delta flyer                               x1
flare reasonator                      x1
junk synchron                         x2
sangan                                   x1
x-saber airbellum                    x1
attack gainer                          x2
battle fader                             x1
dark bug                                 x1
glow-up bulb                          x1
majestic dragon                      x2
treeborn frog                          x1
turbo booster                          x3

MAGIC:
heavy storm                      x1
miracle synchron fusion    x2
golden sarcophagus          x2

TRAP:
royal decree                     x2

EXTRA:
ally of justice catastor
armory arm
black winged dragon
brionac, dragon of ice barrirer
dragon knight draco-equiste
iron chain dragon   x2
majestic red dragon
majestic star dragon
red dragon archfiend  x2
red nova dragon
stardust dragon
formula synchron
shooting star dragon




*as you notice, jack atlas using a technique, 3+5=8star, red archfiend... so, 5 star special summon n 3 star normal summon... its easy to control... therefore, by total up all the possiblity, i conclude that, 1+1=2 star, 1+3=4star, 1+5=6star, 3+5=8star... btw the majestic dragon are easy to summon, seriously... its easy to control if u able... try it, feel it...

RESHEF THE DARK BEING

Sunday, 5 February 2012

if you think you're number one, you're wrong, seriously......

thats what i've modified, maybe it looks similar with jack atlas's deck(04):

MONSTER:
ehren, light sworn monk                   x1
jain, light sworn paladin                     x2
lyla, lightsworn sorceress                   x3
ryko, lightsworn hunter                      x2
flamvell archerer                               x2
flamvell baby                                    x3
flamvell firedog                                 x3
flamvell magician                               x3
flamvell poun                                    x3
uria, lord of searing flames                x1

SPELL:
charge of light brigade
gold sarcophagus                              x2
heavy storm                                      x1
magical excavation                             x2
rekindling                                          x3
solar recharge                                    x2
swords of revealing light                     x1

TRAP:
call of haunted                                   x2
limited reverse                                   x1
magical cylinder                                 x1
royal decree                                      x2

EXTRA:
ally of justice catastor
ally of justice decisive armor
ancient flamvell deity
black rose dragon
brionac, dragon of th ice barrier
flamvell uruquizas
fomula synchron
red archfiend dragon           x2
red nova dragon
shooting star dragon
stardust dragon
shooting quasar dragon
laval twin slayer                         x2

*rekindling is important for ultimate summoning powerful synchro monster... thats why you need to mill all your cards to your graveyard faster with the help of light sworn monster...
*you need laval twin slayer to help you to summon shooting quasar dragon
*red archfiend not the strongest, it can get rid using dragon og ice barrier...

sounds great yeah? XD

RESHEF THE DARK BEING