Sunday, 29 January 2012

elemental doom, created by me, privately...==

after i referring those elemental hero, i have an insane idea on doing such unexpectable deck... try that its powerful:

MONSTER:
evil hero malicious edge                  x1
e hero clayman                               x3
e hero sparkman                             x3
e hero bubble man                          x2
e hero stratos                                  x1
e hero wildheart                               x1
e hero woodsman                            x2
e hero avian                                     x3
e hero burstinatrix                            x3
king of swamp                                 x3

SPELL:
E-emergency call                          x3
fusion gate                                    x2
fusion recovery                              x1
fusion sage                                     x1
fusion weapon                                x1
future fusion                                    x1
heart of underdog                           x3
miracle fusion                                  x2
O-oversoul                                     x2
parallel world fusion                         x1
fusion                                              x3
R-righteous justice                           x2
reinforcement of army                      x1
white elephant's gift                          x3

TRAP:
royal decree                                  x2

FUSION:
e hero absolute zero
e hero electrum
e hero great tornado
e hero mariner
e hero mudballman
e hero phoenix enforcer
e hero rampart blaster
e hero shining flare wingman
e hero shining phoenix enforcer
e hero steam healer
e hero tempest
e hero the shining
e hero thunder giant
e hero wild wingsman
vision hero trinity

*bubbleman is sucks, not a normal monster but low attack n defense... noob stuff (thats why only 2 pieces)
*fusion recovery not heping much, it make our hand card blocked...
*king of swamp is helpful, even not normal monster...
*fusion weapon only for in case
*fusion list only put 1 for each monster, unfortunately 15 cards available to insert
*help yourseif at last if you outgame(remove from play) to much of cards using e hero the shining
*try it with maximum hand cards... that was a secret technique in it...
*remember, r righteuous justice can mill your cards as well
*this deck was created by myself, not from others idea, got it?

RESHEF THE DARK BEING

no MERCY to your oppenent!!! Im not LUNA!!!!! We are the CHAOS!!!

Dont ask, just try it and you feel it:

MONSTER:
demise, king of armgeddon             x1
caius, the shadow of monarch          x2
darkness neosphere                         x1
doomcaliber knight                         x3
mad archfiend                                  x3
sangan                                             x1
kuriboh                                            x3
clear phantom                                  x1
snipe hunter                                       x1
anthena                                             x1
soul of purity light                              x1
dimensional alchemist                         x2
honest                                               x1
manju of ten thousand hand                x3
shining angel                                      x1
mash malllow                                      x1
herlard of green light                            x1
herlard of purple light                           x1
herlard of orange light                          x1
wing kuriboh                                        x3
ruin, quen of oblivion                            x1
black luster soildier envoy of beginning   x1
sky sourge norelas                                 x2
sky sourge invicil                                    x2
sky sourge enrise                                   x2

SPELL N TRAP:
end of the world(ritual)                           x3
heavy storm                                           x1
royal decree                                           x2
lighting vortex                                         x3                     

TOTAL: 46--> monster=37
                         spell    = 7
                         trap     =2

*just watch out not to milling too much of graves monsters.... good luck...


RESHEF THE DARK BEING